May 20th, 2007
Social constructionism states that the reality we perceive is constructed through social interactions. In education, constructionism has been used to support a curriculum emphasizing learning by doing, with interdisciplinary projects forming the foundation. Students, the theory goes, learn more effectively when they learn on the basis of experimentation, in particular when their gained knowledge finds a direct and immediate application.
Read the rest of this entry >
May 1st, 2007
I recently spoke to a student about the goals of the One Laptop per Child user interface, and was surprised at how difficult it was to answer the question as to how I felt about taking a ‘universal’ design approach. I was quick to defend my belief in universal design as a means by which to broaden access to, or appreciation of, any designed object, acknowledging that design is necessarily subjective. Yet on further reflection, is universality ever achievable? Is it presumptuous, as designers, to think that we could design an interface that would be universally understandable?
Read the rest of this entry >
April 29th, 2007
Curtis Wong of Microsoft’s Next Media Research group describes the architecture of information in three layers of what he calls a contextual pyramid: Engagement, context, and reference. Engagement draws the recipient in, context offers an explanation of the information source, and reference gives the ability to draw conclusions and connects to related resources. Metaphors and analogies are rhetorical devices which are used most often at the level of engagement, and can apply to concepts expressed through any form or medium.
Read the rest of this entry >
April 12th, 2007

Art is an economy—it is an exchange of resources, a cycle of production and consumption. At a societal level, we process the environment around us, both conceptually and literally, shaping raw materials to create a personal response—finally inserting it back into the world. The desire to make a mark on our environment is the foundation of culture, which can become art once it is assigned value. The more money is exchanged, the higher the perceived value of the work. Economy is a theme informing the work of many artists, three of which I’ve chosen to feature here for the connections I see in their work.
Read the rest of this entry >
March 31st, 2007

In the past few months, I’ve come across a variety of work dealing, in one way or another, with compression of time as a method for visualization. Despite the wide range of work, there are particular generalizable attributes which I will identify.
The first few examples are time lapse renderings, in which the view remains fixed as all information gathered over a period of time is displayed simultaneously.
Read the rest of this entry >